5th Grade Lesson 9-
"Game On": Part 2
Hello 5th Graders! Today's Learning Target is...
I can sketch, build, and capture the layout of my video game based on a novel, with each room being apart of the plot using Bloxels.
Academic Standards: Innovative Designer 4a, 4c, Creative Communicator 6b, and Global Collaborator 7c
Today's app / program is: BLOXELS edu
Essential Question:
How can we use design thinking to innovate a video game?
How can we use design thinking to innovate a video game?
Video Game Designers Wanted
An independent video game company has hired our video game studio to create a new and exciting game. This game will be designed strictly for mobile devices and will be a (visually) linear game, such as the original hits: Donkey Kong, Super Mario Brothers, and Sonic the Hedgehog.
Your team will be creating the story, characters, visuals, and levels that make video games fun and exciting. The areas your team will be focusing on are the same ones that make developers and companies spend millions of dollars creating and designing.
The rules are:
1) You can not design a game that has already been made.
2) No video game or movie characters can be used.
3) Your heroes, enemies, plot, story blocks, and setting must be based on a major ecosystems or the solar system.
This project will introduce you to the process of 'design thinking'. Design thinking is a problem solving process used to develop new products, or, used to solve everyday problems. There are 5 steps: empathize, define, ideate, prototype, and test.
Your team will be creating the story, characters, visuals, and levels that make video games fun and exciting. The areas your team will be focusing on are the same ones that make developers and companies spend millions of dollars creating and designing.
The rules are:
1) You can not design a game that has already been made.
2) No video game or movie characters can be used.
3) Your heroes, enemies, plot, story blocks, and setting must be based on a major ecosystems or the solar system.
This project will introduce you to the process of 'design thinking'. Design thinking is a problem solving process used to develop new products, or, used to solve everyday problems. There are 5 steps: empathize, define, ideate, prototype, and test.
Design Thinking
Step 4: Prototype
For today's task your team will sketch out, build, and capture the four levels for your video game.
- Let's build a layout together!
Each block color has a special meaning. We will learn about each block color's meaning as we build a layout level together.
Planning Your Layout
Now it's time to sketch out the four levels of your game. Each member of your team will create one level. Talk to each other and review your Game Concept Planning Sheet to make sure your levels are varied and represent your ecosystem.
Requirements:
Requirements:
- Need at least 4 levels or rooms.
- Decorate your background and blocks based on your environment reference sheet.
Here are some example of Gameboard layouts.
Capturing the Gameboard
Have fun with this, and I can’t wait to see what you have created!